2 years and 5 months into development and my FPS Gumball Game "Gumblaster Mayhem" Playtest is now live on itch.io.
Hi everyone! I’m just here to let everyone know that my FPS game “Gumblaster Mayhem” Playtest is now live on itch.io. I have been working on the game for about two years and 5 months now as I have been treating it as more of a learning experience. During this time, I have learnt to use Blender for 3D modelling and Beepbox for music. My FPS game “Gumblaster Mayhem” is a game that I’m currently working on to release for Steam in the future.
The game is a 3D retro-style first-person shooter game where you, as a player, shoot out some gumballs using the three weapons that you must use to take down the sour mutants to survive. There would be spawning ammo, health and presents to help you out.
I would appreciate any feedback that could help to improve the game in the future and you can also fill in the feedback form once you’re done with the playtest, which should be in the game itself. I don’t mind if the feedback is brutal by the way lol.
Link to the Playtest: https://02kristian.itch.io/gumblaster-mayhem-playtest
If you have any issues with the web build, try the Steam Playtest if you have a Steam account...
Link to Steam Playtest: https://store.steampowered.com/app/4015840/Gumblaster_Mayhem/
I hope you all enjoy the playtest.

Viewing comment replies
View all commentsThank you so much! If you don’t understand the controls, there is a how to play page either from the level select or when pausing the game and it tells you how to play the game. Also, you can rebind the controls for either the mouse and keyboard or the gamepad if the default controls don’t fit with your playstyle.
/u/JAYMACK